An Introduction to Video Game Level Design (GAME 303)
In this course, students will explore the art of video game level design. The course follows the level designer through the game development process. Using industry standard software, students will develop and refine a three-dimensional
video game level. Topics covered include theme, audience, mood, player challenges, level narrative, puzzle design, diagram design, template creation, play-testing, and troubleshooting. The artistic aspects of game design will be emphasized.
The Rust Bucket Heist
The final project involves a variety of tasks such designing, coding, modeling, texturing,...
The Elder Stone
The final project involves a variety of tasks such designing, coding, modeling, texturing,...
Tank Game
Designing a level according to required mechanics, and building the level using landscape and...
Bear Mountain Run
The final project involves a variety of tasks such designing, coding, modeling, texturing,...
Level 04 – Scramble Crossing
The final project involves a variety of tasks such designing, coding, modeling, texturing,...
The Mushroom Valley
The final project involves a variety of tasks such designing, coding, modeling, texturing,...
Tank Final
Designing a level according to required mechanics, and building the level using landscape and...