An Introduction to Modeling I (MODL 301)
This course introduces the student to 3D modeling and character rigging using industry standard 3D modeling software. Through exercises and hands on projects, students explore concepts, principles, and techniques in 3D modeling and character rigging.
Wooden Mug
Creating textures for a provided 3D model to display understanding of the current industry standard production pipeline and textures for physically based rendering. By Francis Bello
Bunk Bed Loft
Creating a bunk loft bed with real life scale while mastering basic modeling tools and utilizing a pivot point and snap options. By Michael Nguyen
Robot Arm
Modeling a factory robot arm suitable to the joint system, and creating a loop animation to display understanding of efficient topology for rigging and animation. By Thomas Leach
Wooden Mug
Creating textures for a provided 3D model to display understanding of the current industry standard production pipeline and textures for physically based rendering. By Roman Arroyo
Final Diorama: Sword in Stone
Creating a diorama with a good planned theme and style while maintaining a good production pipeline for modeling, unwrapping UVs, texturing, and post processing. By Macy Raubach
Bunk Loft Loft
Creating a bunk loft bed with real life scale while mastering basic modeling tools and utilizing a pivot point and snap options. By Brendan Orellana
Bunk Bed Loft
Creating a bunk loft bed with real life scale while mastering basic modeling tools and utilizing a pivot point and snap options. By Pablo Ortega Ruz
Animated Bunk Loft
Creating a bunk loft bed with real life scale while mastering basic modeling tools and utilizing a pivot point and snap options. By Bishop Brindle
Viking Helmet
Final Project By Dominic Dossa
Final Project
Final Project By Genevieve Olavarri
Santa’s Sleigh
Final Project By Joshua Matta
Residential House
Designed, modeled, textured, and rendered a residential house. By Genevieve Olavarri
Final Project
Final Project By Dominic Dossa
Bunk Bed Loft
Creating a bunk loft bed with real life scale while mastering basic modeling tools and utilizing a pivot point and snap options. By Brendan Orellana
Bunk Bed Loft
Creating a bunk loft bed with real life scale while mastering basic modeling tools and utilizing a pivot point and snap options. By Pablo Ortega Ruz
Bunk Bed Loft
Creating a bunk loft bed with real life scale while mastering basic modeling tools and utilizing a pivot point and snap options. By Bishop Brindle
Woodland Island
Creating a diorama with a good planned theme and style while maintaining a good production pipeline for modeling, unwrapping UVs, texturing, and post processing. By Emily Hoefler
Tree House Village
Creating a diorama with a good planned theme and style while maintaining a good production pipeline for modeling, unwrapping UVs, texturing, and post processing. By Alexandria KonklerĀ
Final Project
Final Project By Nicholas Arevalo
Bicycle
Design, model, texture, and render a custom bicycle. By Kelly Ho
Space Marine
Final Project By Alexander Radchuk
Science Lab
Design, model, texture, and render a science laboratory table. By Kenneth Moran
Audio Board
Design, model, texture, and render an audio board. By Joshua Matta
Treasure Chest
Design, model, texture, and render a treasure chest. By Genevieve Olavarri
Final Project
Final Project By Kelly Ho